Comment by reactordev

9 hours ago

What I loved the most about Max Payne’s graphics at the time was the textures. There was just enough dirt and grit to make it look real. They did just enough softening of the light map that static shadows looked real (albeit static). The artwork was phenomenal. Best environment artists at the time. Contrast to GTA3 and you can see just the level of love that went into each wall texture, each couch, each tile on the tiled wall.