Comment by jjmarr
8 hours ago
> The moved object could be left in an unusable state, depending on your implementation, after stealing its internal resources.
The "proper" semantics are that it leaves the object in a valid but unspecified state. So, invariants still hold, you can call functions on it, or assign to it.
> you can call functions on it
Only functions with no preconditions, unless the type makes more guarantees as to the moved-from state.
The guarantees is that a moved-from state is in an otherwise valid state.
So, you can do things like check if a moved from std::vector is empty (often the case in practice), then start appending elements to it.