Comment by baalimago

1 month ago

Here I'm being ridiculous but I was a bit disappointed that it was a canvas rendering and not a mono-font text block

Author here. Not ridiculous at all, the name is a bit of a misnomer. I had tried doing true ASCII but moving data back to the CPU to render it all was too slow. So I opted to recreate them as glyphs that are drawn using signed distance functions, which gets pretty close to looking like real ASCII while still being incredibly performant due to it never leaving the GPU.