Comment by vlovich123

19 days ago

I don’t buy at all that you’ve coded in a language like C++ and thread safety has never been a concern. Either:

1. You work on esoterically simple problems where nothing is worth threading (implied by you questioning whether it bought any meaningful performance).

2. You code in languages like Rust where it’s not a problem or significantly less of one (Go, Java, c#, Haskell, Ocaml, etc).

You’re being awfully dismissive of people who’s experiences don’t match yours, especially when it seems like your experience isn’t the norm.

Thread safety has not usually been a concern because it’s pretty rare to use raw threads in C++.

Rust folks always seem to assume people write C++ like it is 1995.

> implied by you questioning whether it bought any meaningful performance

This is the first thing you should always ask when you do anything with parallelism! Are you familiar with Amdahl’s law?

  • Whether you use raw threads or not in no way changes that thread safety is completely independent of that; eg a work stealing queue of a fixed thread pool still can have issues. And high performance code often needs you to implement certain constructs which means someone has to implement them and be sure they’re safe.

    Also I’ve worked on a lot of different codebases, from iOS at Apple to Android at Meta, from machine learning to VR video streaming. Claiming that people aren’t using raw threads in C++ a) isn’t borne out by the evidence b) is ignoring the challenges of writing thread safe code that has nothing to do with manually creating a thread. Hell, my team hit a libc++ bug in std::conditional_var.

    • IOS and related codebases at Apple are not using raw threads unless unavoidable.

  • > Thread safety has not usually been a concern because it’s pretty rare to use raw threads in C++. Rust folks always seem to assume people write C++ like it is 1995.

    What kind of charmed life do you lead to where use of reliable abstractions over threads is common in C++ codebases you touch?

    My experience has been the exact opposite.

    • > My experience has been the exact opposite

      Okay, can you try and find a relatively modern large open source C++ codebase that actively uses raw threads?