Comment by nusl

13 hours ago

I've seen a lot of weird stuff out of this. People now get angry about things they didn't get angry about before, or get angry with people/players where that didn't exist before.

If you're just someone playing a game of Chess, and someone decides to bet on you via some platform, and then you lose, you now face the fury of random strangers where none existed before.

This applies to all sorts of things. I've seen live streamers get bad treatment because people bet on some outcome on their streams, like innocent Track of the Day races in Trackmania; not even a commercial event.

This sort of thing will suck the fun out of literally everything, and then replace that fun with stress/anxiety/anger/frustration when outcomes aren't met, and when they are met, dangerous monetary/emotional/brain-chemical feedback.

Even disregarding the dangers of gaming the system with insider trading or other fraud, the way that everything is increasingly having a monetary value attached to it is destroying that thing just being itself.

I really, really hate how money corrupts literally everything. In part I think the current financial fuck-ups causing living expenses to be unsustainable leads many to find other ways to make some money, but people have always done this even when times were better. So I guess it's somehow human nature combined with greed and opportunity.

Other things like Pokemon cards are also increasingly about money and not at all about Pokemon itself anymore. People buy packs of cards, look for the high-value ones, then throw the rest out. It's fucked.

I don't really know where this is going but the Cyberpunk 2077 feels like a good predictor. Literal corpo hellscape, and much of it is self-induced by grubbing for the next buck at every innocent opportunity.

Similar to the VC/investment landscape. Take a good product/company, add some VC/investment, and now the incentives are aimed at satisfying shareholders over providing value to customers.