Comment by turbosepp
5 hours ago
I think about using the LLMs for graphic adventures for a while now. Stuff like Day of the Tentacle or Monkey Island.
As they are limited - alike the text adventures - in their interactivity with the game world, AI could be used to enhance this.
I read a game magazine some 25 years ago where an editor went on the question what would be the perfect game for him: one, where every action is possible.
As it's still happening in a limited space (the game world) the possible actions are somehow limited to make this work realistically.
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