← Back to context Comment by polishdude20 6 months ago That second link shows controls but does not have any water effects? 3 comments polishdude20 Reply gregsadetsky 6 months ago As far as I can see, OP tried to implement water shaders but then abandoned this idea. cannoneyed 6 months ago that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project gregsadetsky 6 months ago 0 shade (hehe), the project is extraordinary as it is! cheers
gregsadetsky 6 months ago As far as I can see, OP tried to implement water shaders but then abandoned this idea. cannoneyed 6 months ago that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project gregsadetsky 6 months ago 0 shade (hehe), the project is extraordinary as it is! cheers
cannoneyed 6 months ago that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project gregsadetsky 6 months ago 0 shade (hehe), the project is extraordinary as it is! cheers
As far as I can see, OP tried to implement water shaders but then abandoned this idea.
that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project
0 shade (hehe), the project is extraordinary as it is! cheers