← Back to context Comment by polishdude20 21 hours ago That second link shows controls but does not have any water effects? 3 comments polishdude20 Reply gregsadetsky 21 hours ago As far as I can see, OP tried to implement water shaders but then abandoned this idea. cannoneyed 21 hours ago that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project gregsadetsky 21 hours ago 0 shade (hehe), the project is extraordinary as it is! cheers
gregsadetsky 21 hours ago As far as I can see, OP tried to implement water shaders but then abandoned this idea. cannoneyed 21 hours ago that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project gregsadetsky 21 hours ago 0 shade (hehe), the project is extraordinary as it is! cheers
cannoneyed 21 hours ago that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project gregsadetsky 21 hours ago 0 shade (hehe), the project is extraordinary as it is! cheers
As far as I can see, OP tried to implement water shaders but then abandoned this idea.
that's right - it worked very nice, but the models to generate the "shore distance mask" for the water shader weren't reliable enough to automate, and I just couldn't justify sinking any more time into the project
0 shade (hehe), the project is extraordinary as it is! cheers