Comment by kibwen

1 month ago

> Roger Ebert once claimed that video games cannot be art.

This quote gets trotted out all the time, and yes, he did say it at one point, but he recanted this position only a few years later:

https://web.archive.org/web/20100703023952/http://blogs.sunt...

"What I was saying is that video games could not in principle be Art. That was a foolish position to take, particularly as it seemed to apply to the entire unseen future of games. This was pointed out to me maybe hundreds of times. How could I disagree? It is quite possible a game could someday be great Art. [...] I thought about those works of Art that had moved me most deeply. I found most of them had one thing in common: Through them I was able to learn more about the experiences, thoughts and feelings of other people. My empathy was engaged. I could use such lessons to apply to myself and my relationships with others. They could instruct me about life, love, disease and death, principles and morality, humor and tragedy. They might make my life more deep, full and rewarding. Not a bad definition, I thought. But I was unable to say how music or abstract art could perform those functions, and yet they were Art. Even narrative art didn't qualify, because I hardly look at paintings for their messages. It's not what it's about, but how it's about it. As Archibald MacLeish wrote: A poem should not mean, but be. I concluded without a definition that satisfied me. I had to be prepared to agree that gamers can have an experience that, for them, is Art. I don't know what they can learn about another human being that way, no matter how much they learn about Human Nature. I don't know if they can be inspired to transcend themselves. Perhaps they can. How can I say?"

Meanwhile, if the author is looking for video game criticism that "conveys the transformativeness on the player", they need to watch more Tim Rogers: https://www.youtube.com/watch?v=779coR-XPTw

I'm not sure I would characterize this as "Ebert recanted" so much as "Ebert decided it was a bad idea to wade into this debate".

If you want to read a thoughtful, non-snobbery-based argument that video games aren't art, I recommend the GDC talk "An Apology for Roger Ebert" by Brian Moriarty (who designed a number of classic adventure games circa the late 1980s, and now teaches video game design at my alma mater, where I had the good fortune to hear him give a version of this talk).

https://web.archive.org/web/20120510115932/https://www.gamas...

I don't agree with all of it, but it's thought-provoking and I learned a lot about the history and philosophy of art.