Comment by DANmode

21 hours ago

If their app didn’t exist on iOS,

would it be weird/embarrassing for Apple?

That’s what “popular” means, in this context.

That’s how they make their decisions.

I feel like it would definitely be weird.

But Patreon does have a web version but I am not sure how many people prefer web sites in Apple ecosystem especially on Ios so I do find the whole thing to be a bit weird because this ~30% cut essentially seems to rip off of creators in some sense.

  • Patreon is a very niche app in the grand scheme of things. There's the saying that only 1% of web visitors ever stop by and actually contribute, and I'd expect that number to drop to 0.001% when it comes to contributing monetarily through a tool like Patreon. This is an absolutely tiny minority.

    Hell I'd argue more people are upset about the lack of an OnlyFans app than Patreon. OF has way more brand-recognition (outside of tech) than Patreon.

  • I follow a number of creators on Patreon and have never once thought I want/need a Patreon app.

  • It rips off everyone.

    Epic Games went to federal court over this with Apple like 40 fuckin times - a related fun read for you.

    • I’d be cheering on Epic Games if they were going after Sony and Nintendo with equal fervour. Personally, I don’t see why any developer should be allowed free rein on anyone else’s platform when it comes to the selling of games and virtual hats.

      Personally I think Apple should have two pricing tiers: one for interactive entertainment, and one for everything else. For interactive entertainment, a flat 30% on everything. For everything else, Apple lowers their margin to cover transaction costs only (in the realm of 5-10%).

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