Comment by trashb
5 hours ago
This reminded me of the following quote "Limitation breeds creativity", and therefore the PS2's limitations where instrumental to it's success.
The PS2 in may ways was a great improvement on the PS1 however it was not easy to develop for and could do certain things very well, other things not so well. One example is the graphics due to the unusual architecture of the Emotion Engine (gpu). I think this forced the developers to consider what their games really required and where they wanted to spend the development effort, one of the key ingredients for good game design.
Additionally the release hype of the PS2 was quite big and the graphics that where achievable where very good at the time, so developers wanted to go through the development pains to create a game for this console.
Not to forget besides the mountain of great titles for the PS2 there is also a mountain of flopped games that faded into obscurity.
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