Comment by lynndotpy
1 month ago
I would bet SDL; it's a C library that a ton of other libraries are influenced by or based on. It's not usually thought of as an engine on its own nowadays
1 month ago
I would bet SDL; it's a C library that a ton of other libraries are influenced by or based on. It's not usually thought of as an engine on its own nowadays
Nah, like you said, SDL is just window creation and a bit of audio etc. If that counts as a "game engine" then so does every web browser.
EDIT: Sorry if I seem grumpy, I'm not actually grumpy at you, I'm grumpy at PyGame for calling itself a game engine when really it's just SDL + the ability to blend images.
I wasn't alive or making games at the time, as I was a baby, but I believe SDL would have been understood as an engine when it released.
I wouldn't call it one nowadays, except in so far that someone looking for an engine might find themselves happy with SDL (or PyGame, etc)
> SDL would have been understood as an engine
SDL is funny in that it kind of is an engine, à la Raylib, with SDL_Renderer (2D only), but most people use it just as a platform abstraction layer.
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> SDL is just window creation and a bit of audio etc.
It's a bit more than that, especially the current version. You're right that it isn't an engine in and of itself but you could probably build a decent engine on top of it. SDL3 + WASM + Lua would be chef's kiss.