Comment by mon_

10 days ago

> I'll probably wait for a couple versions before trying it out on my game since I'm sure it's not exactly battle-tested yet

Who better to do the battle-testing?

Indeed. If a test runner embedding the Godot engine is now feasible on paper a proof of concept implementation seems deserved: if there are fatal bugs or limitations they will be eventually corrected (sooner if properly discovered, reported and discussed), and if there are none the new technology is "battle-tested" enough.