Comment by sph
10 days ago
Never had any issues, using the Godots (sic) version manager from Flathub, and custom built versions from git. Something’s wrong on your end
10 days ago
Never had any issues, using the Godots (sic) version manager from Flathub, and custom built versions from git. Something’s wrong on your end
Yeah, passing argument "--display-driver wayland" fixed the issue for me.