Comment by sph
4 hours ago
Never had any issues, using the Godots (sic) version manager from Flathub, and custom built versions from git. Something’s wrong on your end
4 hours ago
Never had any issues, using the Godots (sic) version manager from Flathub, and custom built versions from git. Something’s wrong on your end
Yeah, passing argument "--display-driver wayland" fixed the issue for me.