Comment by sph
11 hours ago
Never had any issues, using the Godots (sic) version manager from Flathub, and custom built versions from git. Something’s wrong on your end
11 hours ago
Never had any issues, using the Godots (sic) version manager from Flathub, and custom built versions from git. Something’s wrong on your end
Yeah, passing argument "--display-driver wayland" fixed the issue for me.