Comment by sfn42
7 hours ago
Yeah sure there are some issues with game development and garbage collection. It's fine for a lot of other stuff though. He says that too, still uses C#.
I also think there's probably a lot of skill issue involved as well. I've seen the code written by the average developer, it isn't pretty. Very few developers actually write half-decent code. The vast majority write code that I'd just delete and rewrite rather than work with. Slow, buggy, messy, sloppy.
And then they write a game and there's a bunch of problems because their code is ass and there's an angle where they can blame someone other than themselves so they do. And so the authors of Mono and Unity etc are held responsible, why can't they just fix their thing so that the bad developers can write bad code and still have a functioning game? And sure, if Swift can offer that then it seems Swift is the better choice for this application.
But there's plenty of good games made with C# so clearly it's also possible to do so.
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