Comment by Plasmoid

21 days ago

Even at a simple level, if it's between spending weeks going through purchasing or not asking too many questions and getting on with it. I can see a lot of people choosing option B.

Also don’t underestimate the stupidity of inexperienced employees in their mid 20s…

One found someone installed a cracked Adobe Photoshop on a work PC. Probably a stupid one/off task. We were not graphic artists. Not 100% sure who did it but it was in an area only a few people had access.

The risk management team was not amused…

Yeah case in point - how many people actually pay for Visual Studio? You're supposed to if you're using it for commercial purposes but I don't think I've ever seen a commercial license used (though I don't do a lot of Windows work tbf).

  • VS is actually one of the cheaper tools in our stack; Unity (the game engine) is probably the most expensive one at the moment, and it's going to get much more so with their recent changes to licensing structure for embedded hardware.

    • Unity has always had janky shaders, the fact people still use it over Unreal Engine or even Godot is completely baffling.

      Unity is getting way too cheeky considering how they started out. =3

      3 replies →

  • In the late 90s/early 00s, I worked at a company that bought a single license of Visual Studio + MSDN and shared it with every single employee. In those days, MSDN shipped binders full of CDs with every Microsoft product, and we had 56k modems; it was hard to pirate. I don't think that company ever seriously considered buying a license for each person. There was no copy protection so they just went nuts. That MSDN copy of Windows NT Server 4 went on our server, too.

    This was true of all software they used, but MSDN was the most expensive and blatant. If it didn't have copy protection, they weren't buying more than one copy.

    We were a software company. Our own software shipped with a Sentinel SuperPro protection dongle. I guess they assumed their customers were just as unscrupulous as them. Probably right.

    Every employer I've worked for since then has actually purchased the proper licenses. Is it because the industry started using online activation and it wasn't so easy to copy any more? I've got a sneaky feeling.

    • > In the late 90s/early 00s, I worked at a company that bought a single license of Visual Studio + MSDN and shared it with every single employee.

      During roughly the same time period I worked for a company with similar practices. When a director realised what was going on, and the implications for personal liability, I was given the job of physically securing the MSDN CD binder, and tracking installations.

      This resulted in everyone hating me, to the extent of my having stand-up, public arguments with people who felt they absolutely needed Visual J++, or whatever. Eventually I told the business that I wasn't prepared to be their gatekeeper anymore. I suspect practices lapsed back to what they'd been before, but its been a while.