Comment by JoshPurtell 20 days ago I do both and compile times are very unfriendly to AI! 6 comments JoshPurtell Reply spacedatum 20 days ago Compile times, I can live with. You can run previous models on the gpu while your new model is compiling. Or switch from cargo to bazel if it is that bad. JoshPurtell 20 days ago What compile times do you work with? I use bazel and it still hurts spacedatum 20 days ago It is a tradeoff, but I prefer my checks at compile time to runtime. Python can be brittle and silently wrong. 3 replies →
spacedatum 20 days ago Compile times, I can live with. You can run previous models on the gpu while your new model is compiling. Or switch from cargo to bazel if it is that bad. JoshPurtell 20 days ago What compile times do you work with? I use bazel and it still hurts spacedatum 20 days ago It is a tradeoff, but I prefer my checks at compile time to runtime. Python can be brittle and silently wrong. 3 replies →
JoshPurtell 20 days ago What compile times do you work with? I use bazel and it still hurts spacedatum 20 days ago It is a tradeoff, but I prefer my checks at compile time to runtime. Python can be brittle and silently wrong. 3 replies →
spacedatum 20 days ago It is a tradeoff, but I prefer my checks at compile time to runtime. Python can be brittle and silently wrong. 3 replies →
Compile times, I can live with. You can run previous models on the gpu while your new model is compiling. Or switch from cargo to bazel if it is that bad.
What compile times do you work with? I use bazel and it still hurts
It is a tradeoff, but I prefer my checks at compile time to runtime. Python can be brittle and silently wrong.
3 replies →