Comment by pjmlp
20 days ago
Khronos APIs are C, DirectX is C++ exposed via COM or WinRT, Metal is Objective-C with C++ for shaders and Swift bindings, on Nintendo and PlayStation depends on which console generation you talk about.
20 days ago
Khronos APIs are C, DirectX is C++ exposed via COM or WinRT, Metal is Objective-C with C++ for shaders and Swift bindings, on Nintendo and PlayStation depends on which console generation you talk about.
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