Comment by phamilton

5 days ago

Step 1: Decompile into C that can be recompiled into a working ROM. In theory, it could be compiled into the same ROM that we started with. Consistent ROM hash is the main success criteria for the OoT decompilation project. Have it grind until it succeeds.

Step 2: Integrate libultraship. Launching the game natively is the next criteria. Then ideally we could do differential testing on a frame by frame basis comparing emulated vs native.

Step 3: Semantic documentation of source. If it gets this far, I will be very impressed.

This is absolutely an experiment. It's a hard problem with low stakes. There a lot to learn from it.