Comment by randomtoast
3 days ago
0.2 tok/s is fine for experimentation, but it is not interactive in any meaningful sense. For many use cases, a well-quantized 8B or 13B that stays resident will simply deliver a better latency-quality tradeoff
3 days ago
0.2 tok/s is fine for experimentation, but it is not interactive in any meaningful sense. For many use cases, a well-quantized 8B or 13B that stays resident will simply deliver a better latency-quality tradeoff
yeah, actually I wanted to see if this was possible at all. I managed to get around 3000 tokens/s on a ps2 with classic transformers, since the emotion engine is capable of 32 bit addresses, but it has like 32gb of ram. So I ran into the question of why was that fast and I couldn't get that speed even with small models, and the deal is that the instructions went right of the memory to the gpu and that's the main difference that does when a regular computer does inference: it has to request the instructions to the cpu every time. As I mentioned too, on professional cards you can avoid these problems naturally, since they got instructions precisely for this, but sadly I don't have 30k bucks to spare on a gpu :(
*32MB of RAM (plus 4MB of video RAM and a little sound and IOP memory).
The $5/hr B200 rate is fine for training, but cloud latency usually breaks real-time signal processing. I’ve been hitting similar walls with MemeRadar; when you're processing high-volume spikes, the bottleneck is memory bandwidth, not raw TFLOPS. Quantizing to fit L3 cache is an option, but you lose the precision needed for spotting subtle rug-pull patterns. For 24/7 production workloads, local hardware TCO usually beats cloud rentals.
> I don't have 30k bucks to spare on a gpu :(
Do you have $2/hr to rent an RTX 6000 96GB or $5/hr for B200 180GB on the cloud?
I'd rather not give money to scalper barons if I can avoid it. Fab capacity is going to that for rental rather than hardware for humans.
I thought about that, but idk if they allow me to modify the linux kernel and nvidia cuda kernel at all
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3000 tokens per sec on 32 mb Ram?
fast != practical
You can get lots of tokens per second on the CPU if the entire network fits in L1 cache. Unfortunately the sub 64 kiB model segment isn't looking so hot.
But actually ... 3000? Did GP misplace one or two zeros there?
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I can imagine a couple scenarios in which a high-quality, large model would be much preferred over lower latency models, primarily when you need the quality.
I didn't really understand the performance table until I saw the top ones were 8B models.
But 5 seconds / token is quite slow yeah. I guess this is for low ram machines? I'm pretty sure my 5950x with 128 gb ram can run this faster on the CPU with some layers / prefill on the 3060 gpu I have.
I also see that they claim the process is compute bound at 2 seconds/token, but that doesn't seem correct with a 3090?
LLM speed is roughly <memory_bandwidth> / <model_size> tok/s.
DDR4 tops out about 27Gbs
DDR5 can do around 40Gbs
So for 70B model at 8 bit quant, you will get around 0.3-0.5 tokens per second using RAM alone.
DRAM speeds is one thing, but you should also account for the data rate of the PCIe bus (and/or VRAM speed). But yes, holding it "lukewarm" in DRAM rather than on NVMe storage is obviously faster.
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yeah, actually, I'm bottlenecked af since my mobo got pcie3 only :(
Channels matter a lot, quad channel ddr4 is going to beat ddr5 in dual channel most of the time.
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Faster than the 0.2tok/s this approach manages
Should be active param size, not model size.
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That's slower than just running it off CPU+GPU. I can easily hit 1.5 tokens/s on a 7950X+3090 and a 20480-token context.