Comment by Sharlin

1 day ago

At least you (hopefully) get hours of entertainment from firing up an AAA game. Whereas generating vast amounts of code that you're never going to use has… some novelty value, I suppose. Luckily the novelty is going to wear off soon, I can't really see many people getting their daily happiness boost from making code machine say brrrrt straight to /dev/null. Even generating smut is a vastly more understandable (and vastly more commonplace, even now) use case for running genAI every day for hours.

The bigger use for case for AAA games? Employment for highly talented artists, 3D modellers and sculptors, texture artists, sound and music artists, and even programmers.

At least it gives _something_ back. Until of course we've obsoleted all of them as well.

Most of the AAA games I've paid for sit there in my Steam library and never get played. At least _some_ of the money probably went to those talented people whose work was used for training GenAI and coding models (and yes I say this as someone who has used all of these tools to prototype my own games, and still think human created content is of a much higher quality, just more expensive to produce).

> I can't really see many people getting their daily happiness boost from making code machine say brrrrt straight to /dev/null

How long time do we have to wait before these people get bored? Or might they actually find what they generate useful and it doesn't all go straight to /dev/null, since seemingly it seems to gain usage, not drop in usage?