Comment by OkayPhysicist

14 hours ago

There have been a few, and they make fantastic examples to bring up when explaining the concept to people without a broad understanding of the market.

There were about 20,000 games released on Steam last year how many worked that way?

  • Why would it be acceptable for a single one to do this?

    And why do you think that games released last year are a good yardstick when we're talking about games being shut down at the end of their lifetime?