Comment by anotherevan

2 days ago

For some reason this reminds me strongly of an old play-by-email game called C++Robots[1]. I loved the idea, but the timeslice limitation[2] I found too annoying.

I had youthful dreams of re-implementing something similar that would run on the Java Virtual Machine, where you could run the submitted robots via the debugger interface so you could keep "real-time" in the game environment more authentic. Ideas are cheap, follow-through is hard.

[1] https://corewar.co.uk/cpprobots.htm

[2] https://www.pbm.com/~lindahl/pbem_articles/cpprobots_environ...