Comment by _jackdk_
7 hours ago
I don't have specific references for you, but perhaps you could look into how old-school roguelikes packaged their software for distribution. Particularly ones that made the jump to Steam or Itch?
7 hours ago
I don't have specific references for you, but perhaps you could look into how old-school roguelikes packaged their software for distribution. Particularly ones that made the jump to Steam or Itch?
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