Comment by Aardappel

8 months ago

A voxel is about 2 inches / 5cm in size.

Yes there is a single world grid, so all world objects are axis aligned and same size.

On top of that it can have floating "sprites" which are used for monsters, particles and such.

Having just played it, you seem to have worked around the destruction problem by removing voxels one chunk at a time. But I’m still baffled by the sheer number on screen at the same time :)