Comment by weakfish
8 hours ago
I think the software engineer types in this thread misunderstand what makes game developers tick. A lot of people here do game dev as a way to explore new ways to code. My sister is an indie dev and to her, code is an unavoidable means to an end (creating a game). So many games are absolutely spaghetti on the inside because the creator is deeply uninterested in the art of code. So to that end, LLMs are actually an awesome thing to enable creators to experiment more freely.
FWIW, I’m a platform engineer who is actively mourning the loss of reliability and care given to production code. I just think games aren’t an area where this is nearly as much of an issue.
There are many great games absolutely full of attrocious code.
Yes, in fact there is a ridiculous amount of people in software that want to gatekeep how others do things.
In the context of making a personal project it will never ever matter whether you know how to code or not as long as you enjoyed the process.
It probably stems from a place of fear and pride.