Comment by KaiserPro

4 days ago

> And the failure isn't Zuckerberg's alone.

I used to work at meta, I was in one of the many research teams that were upstream of horizon.

The Failure was pretty much entirely Zuck's fault, in the same way that when a ship smashes into rocks, its the captain's responsibility.

The first big problem is that there was never a clear definition of what "the metaverse" was mean to be. It was a pivot that kinda appear after orion (the AR glasses that were supposed to ship in 2020 Q3) failed to ship.

A small team had made a VR clone of roblox, where you could make your own games in VR. It was low poly and stuttery on the Quest. Another team was working on getting hand interaction into the quest. A third team thought "hmm, we have a avatar system, what if we can type on keyboards? could we have meetings"

The meeting system and the roblox clone carried on, vaguely separately. Then Zuck saw them and decided that they needed 500 more engineers each. Time passed, progress wasn't fast enough, so more engineers were smeared in.

Then the meta rebrand, and then the whole weird everything smashed together branding.

All the while more engineers were being piled in, most of them had no experience in 3d, let alone games.

But, that would have been fine if someone at the top had been steering, making joined up product decisions, Advocating for the users. carmack sorta tried, but a) he wasn't the easiest to work with and B) Boz thought he knew better

TLDR: Zuck can't product for shit. He thought that shipping disjointed features would make a platform. It didn't. He also thought that dumping 11,000 people into an org, most of which have no experience of games, VR, 3d or graphics would lead to a good outcome.

When it started I thought it was one third Zuckerberg just being the romantic geek wishing to making his childhood gaming dreams a reality (and their adolescence continuation: becoming the best virtual swordfighter by merit of having commissioned the algorithm), one third Zuckerberg having been so spoiled with luck that he involuntarily seeks ever more unlikely odds to finally experience failure and finally the last third shareholder representatives being rightfully sceptic pushing Zuckerberg into a control frenzy where he'd eventually do it just to show "them" that they have no power to stop him.

  • Zuck really likes new features. If you show him a great new research piece, he'll be super happy.

    Thats why codec avatars received so much money, despite being lead by a perfectionist who was both incredibly stubborn and also surprisingly sloppy.

>Zuck can't product for shit

He never could. That's why he just buys everything.

  • I wonder why he didnt just buy his way into this too. I guess Valve wasn't up for sale haha.

    But he could have tried the VRChat folks, and Bigscreen. I guess he bought the Beat Saber folks, but he probably needed to buy a big game studio and maybe one with experience shipping successful MMORPGs.