Comment by Asmod4n 20 days ago You mean dos games, just run them under a dos emulator then. 10 comments Asmod4n Reply tombert 20 days ago Oh, no, before everything kind of converged to OpenGL and DirectX, there were oodles of different things trying to be the next graphics API.There are the more obvious ones like 3DFX/Glide, but there was also stuff like the Diamond Edge 3D, which used Sega Saturn style "quads". joe_mamba 20 days ago NO, I meant Windows games. ndriscoll 20 days ago 90s Windows ran inside of DOS, and you can run e.g. Windows 98 games (through Windows itself) in DOSBox. Look up exowin9x where they're trying to compile all of the necessary configs for one-click launchers. tombert 20 days ago I didn't think that regular DOSBox had support for stuff like 3dFX does it? Or other weird APIs?I had to use PCem to get support for that stuff. 2 replies → Asmod4n 19 days ago Then you can use dosbox-x which can run any non nt windows version and has support for 3d acceleration joe_mamba 19 days ago Again, I meant windows games, not DOS games. 2 replies →
tombert 20 days ago Oh, no, before everything kind of converged to OpenGL and DirectX, there were oodles of different things trying to be the next graphics API.There are the more obvious ones like 3DFX/Glide, but there was also stuff like the Diamond Edge 3D, which used Sega Saturn style "quads".
joe_mamba 20 days ago NO, I meant Windows games. ndriscoll 20 days ago 90s Windows ran inside of DOS, and you can run e.g. Windows 98 games (through Windows itself) in DOSBox. Look up exowin9x where they're trying to compile all of the necessary configs for one-click launchers. tombert 20 days ago I didn't think that regular DOSBox had support for stuff like 3dFX does it? Or other weird APIs?I had to use PCem to get support for that stuff. 2 replies → Asmod4n 19 days ago Then you can use dosbox-x which can run any non nt windows version and has support for 3d acceleration joe_mamba 19 days ago Again, I meant windows games, not DOS games. 2 replies →
ndriscoll 20 days ago 90s Windows ran inside of DOS, and you can run e.g. Windows 98 games (through Windows itself) in DOSBox. Look up exowin9x where they're trying to compile all of the necessary configs for one-click launchers. tombert 20 days ago I didn't think that regular DOSBox had support for stuff like 3dFX does it? Or other weird APIs?I had to use PCem to get support for that stuff. 2 replies →
tombert 20 days ago I didn't think that regular DOSBox had support for stuff like 3dFX does it? Or other weird APIs?I had to use PCem to get support for that stuff. 2 replies →
Asmod4n 19 days ago Then you can use dosbox-x which can run any non nt windows version and has support for 3d acceleration joe_mamba 19 days ago Again, I meant windows games, not DOS games. 2 replies →
Oh, no, before everything kind of converged to OpenGL and DirectX, there were oodles of different things trying to be the next graphics API.
There are the more obvious ones like 3DFX/Glide, but there was also stuff like the Diamond Edge 3D, which used Sega Saturn style "quads".
NO, I meant Windows games.
90s Windows ran inside of DOS, and you can run e.g. Windows 98 games (through Windows itself) in DOSBox. Look up exowin9x where they're trying to compile all of the necessary configs for one-click launchers.
I didn't think that regular DOSBox had support for stuff like 3dFX does it? Or other weird APIs?
I had to use PCem to get support for that stuff.
2 replies →
Then you can use dosbox-x which can run any non nt windows version and has support for 3d acceleration
Again, I meant windows games, not DOS games.
2 replies →