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Comment by LarsDu88

4 days ago

Does this use BSPs for draw optimization?

3 comments

LarsDu88

Reply

xyzsparetimexyz  4 days ago

Nobody uses BSPs for draw optimization. We have culling and depth buffer techniques for that now

  • eska  4 days ago

    This doesn’t make sense. BSP is a form of culling.

vicioussquid  4 days ago

Nope, all done real-time using Frustum culling.

`Baking` of lightmaps is supported but not currently necessary

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