Comment by yourapostasy

14 hours ago

> Regardless of OS, they all seem extremely fast, and feel faster and faster as time goes on.

The modern throughput is faster by far. However, what some people mean when they talk about "slower" is the latency snappiness that characterizes early microcomputer systems. That has definitely gotten way worse in an empirically measurable fashion.

Dan Luu's article explains this very well [1].

It is difficult today to go through that lived experience of that low latency today because you don't appreciate it until you lived it for years. Few people have access to an Apple ][ rig with a composite monitor for years on end any longer. The hackers that experienced that low latency never forgot it, because the responsiveness feels like a fluid extension of your thoughts in a way higher latency systems cannot match.

[1] https://danluu.com/input-lag/*

I wonder if this ties into why I'm baffled at the increasing trend of adding fake delays (f/ex "view transitions"). It's maddening to me. It's generally not a masking/performance delay either; I've recompiled a number of android apps for example to remove these sorts of things, and some actions that took an entire second to complete previously happen instantly after modification.

  • Have you tried disabling animations in the System Settings? Some apps respond to that.

    • Ohhhh trust me, I have, assuming you mean "Disable animations". The three duration scale developer settings too. Thank you for suggesting it, though, just in case.

      Some apps do respect it, but sometimes it's hardcoded, and OS settings don't seem to override it. Even the OS doesn't respect it in some cases, but I think it used to. Flutter apps? Forget about it.