To get perspective(we know what worked), here’s some 50+ years abstractions:
A file is a simple stream of bytes in Unix. (If you think what else it might be then compare to Multics’ segments). Separate processes that may be connected using simple standard I/O streams [pipe] (vs everything is DLL in Multics) — the concept of shell itself (policy vs. mechanism separation http://www.catb.org/esr/writings/taoup/html/ch01s06.html ).
I disagree. I worked at a protocol designer and implementor for years before people settled on the message queue as the universal abstraction. at the bottom end dumping serialized objects into tcp connections gets you most of the way. and at the top end there is so much leverage around locality, addressing, and transport that we are leaving a lot on the table.
message queues arent at all bad, but they come with additional complexity (most of it operational), and come with a set of limiting assumptions. so my frustration is that they are now the default answer for everything, and we're ignoring this lovely design space, one that becomes increasingly important when talking about scale.
Build tools that enforce hermeticity (cannot depend on files not declared as a dependency) and hashes files (as opposed to using timestamps). This eliminates whole classes of complaints against make.
Memory garbage collection, borrow checker, compile-time static typing in dynamic languages (Typescript, Python).
Language specific for JavaScript: Strict comparison operator === that disables type coercion, together with banning ==.
== allows "5" equals 5.
To get perspective(we know what worked), here’s some 50+ years abstractions:
A file is a simple stream of bytes in Unix. (If you think what else it might be then compare to Multics’ segments). Separate processes that may be connected using simple standard I/O streams [pipe] (vs everything is DLL in Multics) — the concept of shell itself (policy vs. mechanism separation http://www.catb.org/esr/writings/taoup/html/ch01s06.html ).
https://retrocomputing.stackexchange.com/questions/15685/wha...
For comparison, you need a new app on iOS for what might have been a shell pipeline (hierarchical file system is absent at user level).
Take message queues. ZMQ and the like have basically solved message passing which was a ghastly thing to worry about for many years.
I disagree. I worked at a protocol designer and implementor for years before people settled on the message queue as the universal abstraction. at the bottom end dumping serialized objects into tcp connections gets you most of the way. and at the top end there is so much leverage around locality, addressing, and transport that we are leaving a lot on the table.
message queues arent at all bad, but they come with additional complexity (most of it operational), and come with a set of limiting assumptions. so my frustration is that they are now the default answer for everything, and we're ignoring this lovely design space, one that becomes increasingly important when talking about scale.
Build tools that enforce hermeticity (cannot depend on files not declared as a dependency) and hashes files (as opposed to using timestamps). This eliminates whole classes of complaints against make.
The actor model for concurrency.
Read The Linux Programming Interface book