Comment by an0malous
19 hours ago
What’s the scaling bottleneck? If you made a local-first, P2P version of Figma what would break first? For a company of like 50 people, I doubt you’d have more than 100GB of data so it should fit on everyone’s computers. The P2P syncing part seems solvable, even if you need a centralized handshake server somewhere. And from the user perspective I don’t see why the UX couldn’t be identical, so it’s all the same to them.
It seems like the real bottleneck is something else.
> If you made a local-first, P2P version of Figma what would break first?
The guy who has to keep it running day by day, next to the other 30 local-first systems.
What is there to run? There are millions of apps that don’t require maintenance, this was the default before SaaS.
Every app need maintenance if it's connected to the internet. Security updates at minimum.