Comment by winrid

4 hours ago

I'll be launching the game in a couple months so you can see it then :)

There are bugs, it doesn't work perfectly, but that's just part of testing and refinement at this point.

My initial prompt was just: "let's work on converting this java game to c++ using panda3d. you're a panda3d c++ expert. you will be the agent that owns the project, creating the plan, and the delegating each step to sub-agents that create each system in the correct order."

it created like 17 different tasks and sub agents and opus 4.7 orchestrated it. I did personally validate which rendering engine would be good for the project etc first.