Comment by kumarvvr

2 days ago

> there is no 1st party Apple made hiking and topography map on the Apple Watch is such a failure

I remember a time when Apple was chided for integrating functionalities of popular apps into its OS.

Apple created an incredibly awesome device, and its up to the market to make full use of its potential. Why would it be a failure for Apple to not make such an app?

Because they don't allow deeper integrations maybe? I still don't have a watch face layout I like.

  • But in this case at least, the third-party developer has produced exactly the wonderful result they're looking for. The screen shot at the end showing the difference between Apple's map and theirs is so stark and compelling. If I were hiking I'd pay $20+ for their version.

    Edit to add: throwing out a price like that made me go check to see what they actually charge, and either Apple's presentation of in-app purchases or their use of it is sad: it gives the same "premium" item like eight times, with different prices. Maybe that's per month and then longer periods with bulk discounts? Maybe they have a lifetime option for $40? If I were a regular hiker, I'd go for that.

  • When Apple uses private APIs that are forbidden to developers on the App Store to compete with them it's not exactly fair.

    So I wouldn't say it's a failure that they don't do that even more often.

    • APIs are hard to get right the first time. I could see why they wouldn't want to release one until they've dogfooded and refined it.

      That said, I'd love to see them take an approach unstable API release that requires the app to show a warning like "This app relies on unfinished features that may change or stop working entirely in the future, requiring the seller to release an apo update." and require them to launch it as a free preview, make it refundable during this period, etc.

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  • Oh and while I'm here the single layer non editable menu / weird grid is also the worst. I grew up texting under the desk on a nine key and only checking after I'd selected the contact to send to. Give me that level of muscle memory again someone, anyone, please.

That is quite literally how every part of Cocoa was polished. Things such as sidebars, notifications, came from third party libraries, Growl, etc. were all design patterns from the community. Isn't that also how iTunes came to be? Apple trying to acquire the best music players to integrate into its ecosystem? It's somewhat sad to observe what become of apple.

  • And jailbreaking was a creative source as well until jailbreaking (full, surviving reboots) went away. Yes there is still a sideloading community but nothing like what we were doing with Summer/Winterboard or the hundreds of random tweaks I applied to my phone back then. So many hours spent scrolling through new packages on Cydia.

    I wish Apple would see that opening up their platforms actually leads to a better core OS as Apple borrows/steals from the community.

That’s a somewhat obvious flattening of perspective. While it’s clever we can make both positions sound silly, it illuminates nothing while throwing shade.

maybe the culture should be for them to contract with popular app makers to be "The" default app for x amount of years or such, vs sherlocking.