Comment by Aerolfos
4 hours ago
Microsoft has made such a mess of controller I/O that they were kind of forced to go with their jank translation layer made from scratch and running with their main product - it makes sense, especially built up piece by piece
Of course now that they've made controllers work properly, they'll use that work to support their own controller, and in particular enable features like analog triggers + gyro aiming + rumble (xinput can't do these simultaneously), extra buttons (xinput can't do this), and the trackpads (you guessed it).
And it is Windows, because on Linux the controller does work without Steam if you get the right drivers. It doesn't get the full features but it's functional as a gamepad, at least.
> It doesn’t get the full features but it’s functional as a gamepad at least
So it’s the controller and not Windows then, if partial functionality is okay (which seems fine to me).
For the OG controller on Linux, it was/is possible to use third-party open source software like "sc-controller" to map the pads and rebind things the way Steam does, without needing Steam running.
I don't have any reason to believe that similar projects won't work for the new version.
Not really, just things that haven't been implemented in drivers yet.