Comment by dataflow

11 hours ago

Sounds dubious, do you have a citation? The disassembly looks very straightforward for a lot of Windows code.

They're not encoded, but the code blocks are shuffled. That's why disassembly does look straightforward, but it used to thwart BinDiff at the time.

  • If I understand correctly, that is just randomness comes from parallel compiling and linking.

    If you saying there is a whole step just scrambling blobs, i will be very surprised.

  • What made you believe this is the case? any examples/links/etc.?

    • It was a part of our Windows build process when I was at Microsoft. I only assumed that they would keep doing it, but they might have as well dropped the practice.