Comment by zozbot234
1 day ago
> I'm not sure who thought "everything should be flat and white" was a good idea.
It's just the old Windows 2.0 look.
1 day ago
> I'm not sure who thought "everything should be flat and white" was a good idea.
It's just the old Windows 2.0 look.
Windows 2 had plainly visible borders, with decent contrast depending on your colour settings, so you could see what ended where.
The UX designers copied the look, minus the colors, and without functionality. Whoever thinks, that an 1px border for a resizable element on a 4k display is ok, is insane.
The hotkey to allow move and resize from anywhere in a window is my favourite *nix window manager convention.
Windows finally implemented it via PowerToys: https://learn.microsoft.com/en-us/windows/powertoys/grab-and...
1 reply →
Even back when we had much fewer pixels on most displays, people knew 1px drag targets were a bad idea. Some UIs dos have single pixel borders, but tended to have extra decorations at the corners so there was something larger to interact with there, and/or implemented something like a control key making any point in the window a size/move target.