Comment by svat

4 hours ago

Actually:

• He had already published the first editions of Volume 1, 2, 3, and the second edition of Volume 1, by 1973. It was in 1977 when the publishers sent him galley proofs for the second edition of Volume 2, having switched to phototypesetting (away from hot-metal typesetting a la Linotype, though IIRC it was actually Monotype) that he was disappointed with the results. And he had some back-and-forth with them and they did improve their fonts (> I asked if I could use Xerox's lab facilities to create my fonts. The answer was yes, but there was a catch: Xerox insisted on all rights to the use of any fonts that I developed with their equipment. Of course that was their privilege, but such a deal was unacceptable to me: A mathematical formula should never be "owned" by anybody! Mathematics belongs to God.

• So he went home and (after trying a bit with TV cameras) tried projecting photographs of the pages onto the wall and tracing the outlines, and it was while staring at these images that he realized that the shapes of letters were not arbitrary but there was some logic to them (e.g. in the font he was using, the spacing between the vertical strokes in 'm' was equal, and equal to that in 'n'), and he decided (as a computer programmer) to capture this design in code — something that had never before been done. The hardest letter to capture this way is S, hence the paper in the OP.

> Finally, a simple thought struck me. Those letters were designed by people. If I could understand what those people had in their minds when they were drawing the letters, then I could program a computer to carry out the same ideas. Instead of merely copying the form of the letters my new goal was therefore to copy the intelligence underlying that form. I decided to learn what type designers knew, and to teach that knowledge to a computer.

• This is also why METAFONT never really caught on among typographers: as Charles Bigelow (quoted by Richard Southall, https://luc.devroye.org/Southall-METAFONT1986.pdf) observed, “the designer thinks with images, not about images”. Knuth did not want crude “geometric” constructions of letters (as some prior 16th century typographers had attempted: https://www.ams.org/journals/bull/1979-01-02/S0273-0979-1979... and as some typographers only passingly familiar with METAFONT think!). He wanted actual real typographically beautiful shapes, but to be able to generate those shapes with code. This is obviously much harder than simply drawing the shapes using visual intuition, even if it enables variation. (See “The Concept of a Meta-Font”:

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svat

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Thanks for this great comment!

The motivation behind METAFONT is amusing to me because it seems to have some of the same hubris of the most extreme AI proponents nowadays: we can replace art by technology. I'm fascinated with TeX (and have spent a lot of my life rewriting it http://github.com/jamespfennell/texcraft) but I always found the situation with fonts in the TeX ecosystem a bit odd. There are people in our society whose vocation is font design (e.g. https://en.wikipedia.org/wiki/Robert_Slimbach). But the TeX ecosystem landed in a place where we use fonts created by computer scientists rather than font designers.

  • The idea wasn't to replace type designers, but to create a new tool for artists to use.

    • I had a slightly different reaction, though I'm only going by what I read in this thread. It wasn't to replace art with technology for everyone, but to scratch a personal itch. He liked the artist-made typography just fine, but it was going away regardless and that was demotivating to him. I think this is in the finest tradition of hacks, even if it took decades.