Comment by SLHamlet

12 hours ago

Kinda cool! What's the max concurrency?

Should scale pretty well to hundreds, only key state changes and clothes/messages/etc changes are synced when they happen, it uses dead-reckoning, client authoritative and it's pretty accurate/fast.

  • Ah cool. So you replace NPCs with real players as they come in, or add them into the mix?

    • Add them. The graphics support many more. That's why it's low poly. Of course if it gets popular I will start reducing the NPC count. Now they're there otherwise there's no "rave party" feeling.