Comment by Gamemaster1379

14 hours ago

I've been experimenting with AI in this space myself. Don't believe any of my projects are listed there but I posted an article some days back where I showcased static recompilers all playing at least one commercial game for the NES, SNES, Sega Genesis, Virtual Boy and Playstation. I actually just announced a playable build of Megaman X today that eliminates all its slowdowns.

Whether the broader communities will accept any of my work remains to be seek given the heavy correlation to those communities and anti AI sentiment.

given the heavy correlation to those communities and anti AI sentiment.

I've noticed the anti-AI sentiment is starting to die down. People are slowly realising that, along with the voluminous amounts of slop, there are others who have been able to leverage AI with much success.

  • > I've noticed the anti-AI sentiment is starting to die down.

    I've noticed the opposite. Seems that it depends on where you're looking and what you're looking for.

  • You say that, but just today I showcased my Megaman X Recomp on a Megaman subreddit. I got harassed by a drive-by anti-AI cabal and then the moderators of the subreddit removed my submission after I reported the harassment, citing that AI was involved, and AI is theft.

    • One bizarre related thing I've noticed is often you will find people who otherwise seem ok with people violating the copyright and other various licenses by "decompiling" a game, but as soon as AI is involved suddenly it's a big controversial ethical issue... as if totally violating the authors rights is a minor inconvenience.

    • "AI is theft" --- just like every human who reads a book borrowed from the library or consumed any other media in their lives?

      Reddit has a few pro-AI subreddits too, so you might find a better audience there.

      3 replies →

    • That's a pretty valid viewpoint, honestly. Unless the AI is open weights and free of charge it's using human effort that nobody paid for to do a commercial thing.

      I would make the argument that open weights models are ethically still maybe questionable, but at least it's making the output a public good

      1 reply →

  • Depends on the community. From my experience, the modding scenes for certain more recent games seem abivalent about it, or more willing to tolerate it, while the communities for modding older games tend to be more heavily against it.

    For example, when a Paper Mario decomp/port used AI, the subreddit for the series pretty much tore it to shreds for that. Mario fan communities in general tend to be really heavily against it, with Mario Fan Games Galaxy, SMW Central, and SMBX having rules which are basically "no AI allowed for submissions ever".

    Meanwhile my experience on sites like ROM Hacking.net is that AI is more accepted/tolerated there.

    So, it's very much a series by series thing. Best to check what the Mega Man community thinks of LLMs before you post it.