Comment by adithyassekhar

2 hours ago

Do people really merge left and right between branches? Tell me if I got this wrong, this is how I work.

You got 4 devs. Each branched off from master. And we never merge from each other. Suppose 3 other people merged to master I pull it from master and fix only those conflicts. I’m not bringing your code into my branch unless it’s already finished and on master. If I need something you’re working on and it’s not on master when I need it, it’s a much larger planning issue.

If you have multiple environments before a stable master, do it only in one direction: feature > dev > staging > master. Don’t merge branches straight into staging or master.

I thought this was how everyone worked.

I thought this was how everyone worked.

I wish it were :)

This is the right way to do it. Whether using trunk-based development, git-flow, etc -- you're controlling the flow of merges in a particular direction.

However, I think the "larger planning issue" is harder to easily avoid when you have more devs, more changes, or the AI-boosted output we have today. If feature B requires feature A, and feature A isn't up-to-date with main, I could rebase feature A to main, then feature B to feature A. When feature A is merged and we're ready to PR feature B, I can rebase to main again then make my PR.

Yeah, I absolutely never run into this problem.

Sometimes we will have a huge stack of changes one of us is "finished but not clear to merge".

either:

- We just swap ownership of the branches and eng 2 now commits directly in branch 1. We review the final content together and typically pull in a 3rd person to review our combined work. Eng 1 either pairs with eng 2 until its finished or starts on a task that is decoupled from those changes.

- We use an integration branch that gets threated like the temporary master branch until the feature is ready to merge.

when you're not just doing small patches (like Greenfield work), and you have multiple developers, it can be unreasonable and wasteful to do what you describe. say we're redoing the way memory management it being done, or changing a foundational api. A and B could go through master, but they'd have to redo a whole bunch of work. Or we could make an integration branch where A and B hash things out together and only push to master when their work is done. you can also see how this allows a lot more back and forth about the places where the designs interact rather than 'I got in master before you, so you get to eat a multi-day merge and I'm outta here'

this kind of interaction shows up more in a 'release' based model than CI environment, and one where the cost of testing is non-zero (because we're actually doing testing). I know that's not a very popular model, but not all software development is CI websites.

  • Those big refactoring should be discussed with the whole teams so everyone understands how they’re going to be affected. And rework like this should probably be hidden behind an abstraction (to do it gradually).

    • yes of course they should, that doesn't mean that integration branches aren't a good way to manage the tactical process. and often this kind of situation comes up when you're trying to do exactly that, introduce that abstraction that solves a whole bunch of issues, but requires cross-cutting changes.

      the problem comes up the other way too. the person making the refactor can get stuck in a perpetual hell of constantly reapplying the changes to smaller deltas that are being committed daily to master.