Comment by lelele

1 day ago

> y'know you can check if an operator has been overloaded

And there lies the problem with C++: to be sure, you have to check. C++ code can't be taken at face value -- the most innocuous-looking code could be a ticking bomb.

Just like any C function without looking into the translation unit, don't say you blindly believe on the function name.

  • Not really. C++ is on another level altogether: the code could be calling implicit conversion operators, the compiler could have instantiated some template code in an unforeseen way, and so on.

    Years ago, I was really proficient in C++, but after a year of programming in C#, I realized that not once had the behavior of my code caught me off guard. In the following years, I only ran into quirky behavior a couple of times. I could finally program without the constant mental overhead of watching out for C++ pitfalls.

    • I suppose you're aware C# also has implicit conversion operators, operator overloading, reflection, aspect oriented programming, compiler plugins, interceptors.

      Seems strange to talk down C++ while praising C#, which incidentally has been getting features to increase its use where Microsoft previously might have used C++ instead.

      You catch pitfalls in any language the same way, using static analysis, which C authors introduced right in 1979, acknowledging the issues with language, which they decided to outsource to another tool, instead of improving the language.

      A long tradition in computing.

      4 replies →

My favorite was the regex engine that was implemented using C++ operator overloading. The author was very proud of it, but you could not tell what code was regex code and what code was math code.

I went to some lengths with D to discourage such abusive operating overloading practice.

But isn't this a problem with all code? Looking at a Rust function signature how can you be sure that it does what it says it does? Or python?

  • To the extent that one doesn't try to suppress compiler warnings & errors / actively break the language, you get what the compiler confirms is true about a function signature.

    For Python, it's very little (nothing?). For Rust, you get more than most; lifetimes tell you whether it holds onto a pointer you give it.