Comment by fluoridation

1 day ago

>The fact that it compiles and runs but will behave in undesirable ways makes it even worse, not better!

* Exceptions

* Unstable API

* Incorrect behavior

Pick your poison. I know what I prefer.

>But if your library that offers foo adds exceptions now I need to think about it at every single callsite

You really don't. Like I said, it's kind of the whole point of exceptions.

>In my 20+ years of professional C++ development I have a great experience not using exceptions and a strictly negative experience using them.

Hence my recommendation to learn how to use them. I can replace "exceptions" with anything else (computers, diesel engines, HR people), and there's probably someone who holds that belief. That doesn't make it true.

And GTFO with that No True Scotsman nonsense. That a tool can be misused doesn't delegitimize the tool. If you saw someone using classes instead of namespaces you wouldn't conclude classes are bad, you'd call that person a knobhead.

> You really don't. Like I said, it's kind of the whole point of exceptions.

No, this is actually just wrong. With exceptions you “don’t have to think about” the exception getting caught by some higher level catch.

But you do have to think about it in the sense that every single line in your code could unwind. Which makes ensuring you remain in a valid state more difficult.

One of the issues with exceptions isn’t the throw. It’s what do you do after you catch.

> That a tool can be misused doesn't delegitimize the tool.

I’m always open to the possibility that if something I’ve seen has been bad 100 times then on the 101st it might be good. But at some point you really just have to call a spade a spade.

  • >But you do have to think about it in the sense that every single line in your code could unwind.

    No, this is actually just wrong. There is code that can throw, and there is code that cannot possibly throw. The way you write exception-safe code is by not holding manually-managed resources (e.g. raw pointers that own heap allocations, or file descriptors that must be close()d, or anything else that needs cleanup code that has not been put in a destructor) during sections that may throw. In other words, use RAII to manage your resources, regardless of whether exceptions may be thrown.

    • Program state is significantly more complex than just needing some RAII resources to cleanup via destructors.

      > during sections that may throw

      Yeah one of the problems with exceptions is it’s impossible to know what “may throw” other than “well I guess literally anything so everything”. It is very irritating.

      At the end of the day exceptions are just a little syntactic sugar. Or perhaps syntactic bitters.

      It is notable that systems languages designed after C++ all chose to not include exceptions. Go, Zig, Swift, Odin, Jai.

      Rust panics are kinda sorta exceptions in that they unwind. But their intended use case is for irrecoverable errors. And of course you can set panic=abort.

      C++ exceptions are very rarely treated as so serious module level irrecoverability.

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