Comment by graerg
1 day ago
I'm working on a competitive coding gameshow. I'm imagining a combination of great british bakeoff, battle bots, and dota. Basically contestants get dropped into a fully equipped dev machine (all the bells and whistles one could want/expect including neovim, agent harnesses, cool styling, etc and if you want you can always clone your dotfiles and stow them!). I've gotten a decent prototype that live streams from Fly.io sprites to twitch, and I'm able to voice over or have OpenAI do commentary on the match. I've got a demo here: https://www.twitch.tv/videos/2792893261. Still a ways to go, but it seemed like a fun way to tinker with Sprites.
How long do the contestants have?
For my demos I've been running 3 minute sessions but I'm planning to run 30-60 minute sessions depending on the scenario. I want to see people push the boundary of what can be done in an hour (with an agent or without, it's up to the contestant!) and ultimately have the match VODs serve as entertainment but also reference examples for "good" development workflows.