Comment by jedberg
6 hours ago
This is an awesome achievement, but I can't help but notice that Quake ran smoother on my Pentium-133 PC in the 90s than it runs on my Mac M1 Pro...
6 hours ago
This is an awesome achievement, but I can't help but notice that Quake ran smoother on my Pentium-133 PC in the 90s than it runs on my Mac M1 Pro...
This engine is not optimised for performance. It's using CSS, after all.
Yeah this is a case of “not the right tool for the job”.
It is awesome though.
Of course, but you'd think after 30 years the compute power should be enough to overcome any lack of optimization. It's a testament to the engineering that went into the original Quake engine.
Decades of optimizing a toaster to make better toast will not make the toaster any better at making meatloaf
5 replies →
Zero issues on Firefox + Linux. Gnome Web is stuttery and weird, though. Must be a WebKit/Safari thing.
Possibly, I did it on Safari. Trying it now on Chrome and it's fine.
For what it's worth it works like smooth butter under Chrome on an M2, on Safari it's clunky and seems to clip alot
Either you had a Voodoo on your P133 or whatever the M1 is doing is having a bad time...
On my 7945HX this is plenty fast.
Wait, did Quack run on Pentium-133? I had a Pentium MMX 233mhz and I always assumed it didn't ran well so I never bother to get it.
I played quake in 486dx100.
If you had a 3dfx card it would run silky smooth on a Pentium-120 (what I had at the time)! Quake 2 ran pretty well too if I recall.
Bare minimum for it being playable was a 486DX4 100MHz or similar, but with the floating point Quake really wanted a Pentium
I played it on a Pentium with 60mhz - it was allright
Ran fine on my Pentium 90 with 16MB RAM
It must have, because that's what I had in 1996 and I played it.
Quake ran on a P75 with 8MB RAM in DOS mode. Not the best but it worked at 320x200.
Quake ran well on my 100Mhz Pentium.
I think you’re missing the point