Comment by nickpeterson

6 hours ago

I’ve always wondered a bit about the ssr side of these things a bit. Something like time crisis where the main video is pre-rendered and streamed but the interactive elements (enemies, explosions) are superimposed in front on the client. Feels like you could make a very low bandwidth experience (around the same cost as a YouTube video plus some assets?).

But why not just render everything 3D? GPUs are more than good enough and it will look more consistent.