Comment by coldcity_again
1 day ago
In the most general terms, a procedurally generated world with permadeath. The term's inspired by Rogue[1].
1 day ago
In the most general terms, a procedurally generated world with permadeath. The term's inspired by Rogue[1].
Its still not rogue like without a meta upgrade loop.
In this game, I think _some_ of the less general terms (stricter definition) also apply: turn-based movement, grid-based movement.