Comment by gorgoiler

4 days ago

Do I recognize the UI style here as being that cool, hacker, dark-mode, glowing aura text, rounded mono typeface style? Whoever came up with that motif and inadvertently coaxed fhe AI tools into copying it into ubiquity has had an enormous impact on the world!

There are a lot of cells used for rank and vote count. If you used A-Z for rank and dropped the vote count you’d be able to see 50% more title, which is a lot. Vote count could be an optional overlay shown at the end of the title in the last 3 seconds of each frame. Or just drop it altogether.

And there's always a flashing "ONLINE" or "LIVE" indicator for whatever reason. I think the general aestetic is more just pointlessly greebled UI [0] since more stuff on screen has got to directly correlate with people's first surface-level impression of "how much AI can do". A sort of phosphor-glowing TTY-esque interface just has many greebling options, maybe? You nudge the vectors towards impressing people, and implied complexity is one way to impress people.

[0] https://en.wikipedia.org/wiki/Greeble

I don't disagree at all on the AI design. I can do a bit more (I have worked as a senior UI engineer at Nike and AWS), the reality is many of the parts I wanted to focus on outside the UI of the flaps got that "Claude Designed This" feel to it.

The original drop flap board I remixed this from (also one I did as a demo) I added a couple more rows and cols. I played with a few things but felt like this was more in-line with what I wanted the result to be but it still feels like it could be better.