Comment by ROllerozxa
4 hours ago
Yes! I have heard there is a redistributable for getting UCRT installed onto Windows XP, but it seems like quite an obscure update. The idea was to basically make a version that would work on a relatively up to date SP3 version at the very least without system changes, so going with msvcrt instead sounded like the best idea. Otherwise I've heard there are other community-made patches that basically turn XP into more like Windows 7 compatibility wise (One Core API?), albeit with some caveats - I haven't tested whether the modern Principia Windows builds would work under such a setup.
As for GetDynamicTimeZoneInformation, yes it probably would disappear when doing static linking as Principia does not use it. However initially I was building the game with all the dependencies and libstdc++ as DLLs, but ended up linking it all statically after I had to statically link libcurl with mbedtls anyways.
Yeah, wanting to support a vanilla installation is a valid reason to stick to MSVCRT. Just watch out for those silent footguns like the %zu format specifier not existing, haha. I have not tried One Core API myself either as I personally draw the line where it is reasonable to expect people to use officially released runtimes.